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PBR materials

Physically-based shading branches of the bridge: metallic roughness on real meshes, and the four shading modes side by side.

bunny_pbr.py

The Stanford Bunny with a metallic PBR material. Walter et al. roughness fit on a real mesh, no scalars.

PyVista Blender (Cycles)
Bunny PyVista Bunny Blender

examples/pbr/bunny_pbr.py , recipe: PBR materials.

material_modes.py

Side-by-side comparison of the shading branches: Phong, PBR metallic, PBR rough, unlit. Same actor four times, different interpolation

  • metallic + lighting combinations.
PyVista Blender (Cycles)
Material modes PyVista Material modes Blender

examples/pbr/material_modes.py.