Animation¶
Per-frame mesh updates and camera orbits through pl.blender.animate(...).
orbit_animation.py¶
A 360 degree turntable orbit of a static scene. Built on
pl.blender.orbit_camera.

examples/animation/orbit_animation.py
, recipe: Animation.
wave_animation.py¶
Sine-wave deformation on a structured grid: animated geometry via
pl.blender.animate(...), with the identity cache refreshing mesh
data in place. Topology stays constant across frames so the bpy mesh
is updated rather than rebuilt.
| PyVista (GL gif) | Blender (Cycles mp4) |
|---|---|
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